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[Unity] Float On

  • Client

    Zateo Inc.

  • Services

    Unity| Photoshop| Illustartor

  • Launch project

The first game that was released for Zateo Inc, designed to be a quickly developed game as a pilot for a larger game that was the real goal. I designed or helped design every aspect of the game, from the basic interactions to the parallax scrolling of the background. Development time took about 2 months on and off working in spare time. The game did it’s job though and secured funding for future projects, while not receiving a large following. It was released on Android and iOS using the Unity Engine.

Though this pilot did succeed in achieving it’s goal the later project has been put on hold to focus on another App, named ‘Absolute’.


playing FloatMain